Their military strength is few in number, but the Faith Keepers of the Voice of God are known to wield powers that other nations could mistake for divine miracles. Possibly blaming the corrupt pre-Frost mankind for bringing the Frost down upon humanity, they could be trying to transform the pre-Frost way of living, developing their own technology that would be "pure", not the legacy of the twisted old world. Not a cult, but rather a trans-national corporation with elements of the state believing in coming of the After-Age, that it's their sacred duty bestowed by God to survive in the Frostland and, once the Earth becomes warm again, remake it as a new garden of Eden. In fact, I'd expect them to be based around the very Purposes we have so far, each actually represented by a number of characters (one of the things I don't like about FP1 is that we basically have ONE named, non-randomly generated character that actually appears on-screen and not just in text logs: Effie):įaith - more like Brotherhood of Nod. I'd see this as factions that, following years or even decades after the events of FP, began to finally reclaim the planet. Where their entire life, from science to entertainment, has changed to the new reality instead of lingering connection to the Old World. Just my thoughts of what I'd not be surprised to see and maybe actually glad to.įrom what I saw in the game itself (damn, it was good!), I would like to see the new world where people adapted to the changing climate and now actually expand and improve their dominance over the new Icy Earth instead of just barely surviving.
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